A few design docs were worked on, and a few characters were made in 3D – Scorpion and Subzero. Then we started work on TNA Wrestling.Ī prototype level was built, but that was it. Half the studio was laid off, and new management was brought in. I don’t have anything else to show you unfortunately. It was canceled within a few weeks of my arriving at Midway. “They actually started the early stages of that game, but they couldn’t do it in time and under budget, so the project was canceled and kind of went away.”Īlso, in august 2009 The Realm of Mortal Kombat fansite was able to get in contact with a former Paradox developer, that shared some more info and a level design concept for Shaolin Monks 2: It was gonna be a co-operative Scorpion and Sub-Zero game,” Boon said. ![]() “When they finished, the guys at Paradox were gonna do another one called Fire & Ice. ![]() A prototype was created for the Xbox 360, to test their new “next generation” graphic engine, but soon the project had to be canned, as revealed by Ed Boon to Game Informer: ![]() Mortal Kombat: Fire & Ice is the cancelled sequel to Mortal Kombat: Shaolin Monks, that was in development from late 2005 till early 2006 by Paradox (later renamed Midway Studios Los Angeles).
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